Advanced 3D Graphics Algorithms
May 11th, 2004
Seen on Slashdot, but good reading nonetheless: Advanced Graphics
Algorithms covering all the 3D stuff you may not have gotten in your
undergrad graphics course.
I am currently a software engineer at Google, where as a member of the Android platform team I build frameworks and user interfaces.
The blog here at dsandler.org is mostly historical; you can find more recent posts on Google+.
Seen on Slashdot, but good reading nonetheless: Advanced Graphics
Algorithms covering all the 3D stuff you may not have gotten in your
undergrad graphics course.