Why 2D platform games should not have been unceremoniously killed, as they have, by video game companies striving for the next vertigo-inducing 3D extravaganza:
January 12th, 2004
Why 2D platform games should not have been unceremoniously killed, as
they have, by video game companies striving for the next
vertigo-inducing 3D extravaganza: “When humans started sculpting they
didn.t give up painting.” —Gabe
from Penny-Arcade