This recent Nintendo interview with Miyamoto contains the best defense so far for the cel-shading look:
January 5th, 2003
This recent Nintendo interview with Miyamoto
contains the best defense so far for the cel-shading look: “I don’t
mean to deny the value of more photorealistic graphics, but the more
realistic graphics get, the more unrealistic things such as bumping
into a wall or getting hurt might seem. If not expressed properly, it
seems out of place.”